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PAINKILLER - Rocket Launcher

While working on Painkiller at Anshar Studios as a Weapon Artist, I had the pleasure of creating the Rocket Launcher. In addition to its basic firing mode, the weapon also has two attachments: Icy minigun "Hell Barrage" which freezes enemies upon impact and fiery mortar like - "Demon Blazer" incinerating enemies and the ground beneath them.
I am very grateful for the opportunity to work directly with the concept artist and supporting him on the 3D side. My responsibility was to prepare blockouts/proxy meshes, high-poly and low-poly models, baking, and texturing.
Many thanks to the entire team!
Art Direction: Kamil Wojciekiewicz
Concept Art: Sebastian Brzuszczak
VFX: Wojciech Borkowski
Animation: Adam Hawel

Rocket Launcher with "Hell Barrage" attachment

Rocket Launcher with "Hell Barrage" attachment

Rocket Launcher with "Demon Blazer" attachment

Rocket Launcher with "Demon Blazer" attachment

Rocket Launcher Primary Fire

Rocket Launcher "Demon Blazer" In engine

Rocket Launcher "Demon Blazer" In engine

Rocket Launcher "Demon Blazer" Highpoly

Rocket Launcher "Demon Blazer" Highpoly

Rocket Launcher "Demon Blazer" Alternative Fire

Rocket Launcher "Hell Barrage" In engine

Rocket Launcher "Hell Barrage" In engine

Rocket Launcher "Hell Barrage" Highpoly

Rocket Launcher "Hell Barrage" Highpoly

Rocket Launcher "Hell Barrage" Alternative Fire

Rocket Launcher "Hell Barrage" Highpoly side view

Rocket Launcher "Hell Barrage" Highpoly side view

Rocket Launcher "Demon Blazer" Highpoly side view

Rocket Launcher "Demon Blazer" Highpoly side view